06

CULTURE / MUSIC

2025

AFTER DARK

AFTER DARK

AFTER DARK

A nightlife identity made from grain, flash, motion blur, and poster pressure.

A nightlife identity made from grain, flash, motion blur, and poster pressure.

After Dark audience immersed in red stage light

CLIENT

After Dark

YEAR

2025

DISCIPLINE

Culture, Music, Identity, Motion

LOCATION

Jakarta

01 OVERVIEW

02 CHALLENGE

03 CONCEPT

04 SYSTEM

05 OUTCOME

01

OVERVIEW

A nightlife identity shaped by grain, flash, motion blur, and poster pressure.

A nightlife identity shaped by grain, flash, motion blur, and poster pressure.

02

CHALLENGE

The identity had to survive loud rooms, fast schedules, changing line-ups, and social feeds without losing its own rhythm.

The identity had to survive loud rooms, fast schedules, changing line-ups, and social feeds without losing its own rhythm.

03

CONCEPT

Black and deep red hold the system together while flash photography, condensed type, and repetition create pressure and pace.

Black and deep red hold the system together while flash photography, condensed type, and repetition create pressure and pace.

04

SYSTEM

Posters, event photography, motion, tickets, screens, and social assets are built from one adaptable campaign grammar.

Posters, event photography, motion, tickets, screens, and social assets are built from one adaptable campaign grammar.

01 — VISUAL / POSTER LANGUAGE

01 — VISUAL / POSTER LANGUAGE

BUILT FOR POSTER PRESSURE.

BUILT FOR POSTER PRESSURE.

A repeated grid supports bold crops, event information, venue details, and campaign variation.

A repeated grid supports bold crops, event information, venue details, and campaign variation.

after dark — poster crowd

TYPE

TYPE

after dark — night performance

POSTER

POSTER

after dark — stage atmosphere

FLASH

FLASH

after dark — concert gathering

GRAIN

GRAIN

02 — IDENTITY SYSTEM

02 — IDENTITY SYSTEM

A SYSTEM FOR AFTER DARK.

A SYSTEM FOR AFTER DARK.

A SYSTEM FOR AFTER DARK.

Wordmark, type hierarchy, palette, dates, and graphic marks flex across changing line-ups.

Wordmark, type hierarchy, palette, dates, and graphic marks flex across changing line-ups.

— WORDMARK

— TYPOGRAPHY

— COLOR PALETTE

TICKET

TICKET

WRISTBAND

WRISTBAND

POSTER

POSTER

RUN OF SHOW

RUN OF SHOW

AFTER DARK

AFTER DARK

WORDMARK

Ad

Ad

PRIMARY / CONDENSED DISPLAY

PRIMARY / CONDENSED DISPLAY

Aa

Aa

SECONDARY / INTER

SECONDARY / INTER

TICKET

TICKET

AFTER DARK

AFTER DARK

02:00 / ENTRY

02:00 / ENTRY

WRISTBAND

WRISTBAND

AFTER DARK

AFTER DARK

0200

0200

SECONDARY / INTER

SECONDARY / INTER

POSTER

POSTER

after dark — poster crowd

AFTER DARK →

after dark — poster crowd

AFTER DARK →

RUN OF SHOW

RUN OF SHOW

AFTER DARK

AFTER DARK

LINEUP / VENUE

LINEUP / VENUE

Jakarta

Jakarta

03 — NIGHTLIFE STORY

03 — NIGHTLIFE STORY

THE NIGHT IN SEQUENCE.

THE NIGHT IN SEQUENCE.

THE NIGHT IN SEQUENCE.

Crowd, stage, smoke, and flash are treated as raw evidence of the event rather than polished decoration.

Crowd, stage, smoke, and flash are treated as raw evidence of the event rather than polished decoration.

ARRIVAL

ARRIVAL

CROWD

CROWD

STAGE

STAGE

AFTER

AFTER

after dark — crowd hands

ARRIVAL

ARRIVAL

The identity starts before the room opens.

The identity starts before the room opens.

after dark — red crowd

CROWD

CROWD

Bodies and flash turn atmosphere into evidence.

Bodies and flash turn atmosphere into evidence.

after dark — red room

STAGE

STAGE

Sound, smoke, and light compress the frame.

Sound, smoke, and light compress the frame.

after dark — concert audience

AFTER

AFTER

The campaign remains after the night ends.

The campaign remains after the night ends.

04 — MOTION / SOCIAL EXPERIENCE

04 — MOTION / SOCIAL EXPERIENCE

FROM ROOM TO FEED.

FROM ROOM TO FEED.

FROM ROOM TO FEED.

Stories, reels, and animated posters compress the same identity into fast-moving digital formats.

Stories, reels, and animated posters compress the same identity into fast-moving digital formats.

AFTER DARK

AFTER DARK

PROJECT SYSTEM EXPERIENCE CONTACT

PROJECT SYSTEM EXPERIENCE CONTACT

after dark — DJ mixer

AFTER DARK

after dark — DJ mixer

AFTER DARK

AFTER DARK

AFTER DARK

MENU

after dark — festival crowd

LIVE AFTER 02:00

after dark — festival crowd

LIVE AFTER 02:00

EVENTS

EVENTS

MUSIC / CROWD / FLASH / GRAIN

MUSIC / CROWD / FLASH / GRAIN

05 — EVENT / EXPERIENCE GALLERY

05 — EVENT / EXPERIENCE GALLERY

after dark — stage front

AFTER DARK

MUSIC / CROWD / FLASH / GRAIN

after dark — stage front

AFTER DARK

MUSIC / CROWD / FLASH / GRAIN

after dark — stage front

AFTER DARK

MUSIC / CROWD / FLASH / GRAIN

after dark — stage light
after dark — DJ terminal
after dark — DJ spotlight
after dark — red stage smoke

06 — OUTCOME

A CULTURE SYSTEM BUILT FOR THE HOURS AFTER DARK.

A CULTURE SYSTEM BUILT FOR THE HOURS AFTER DARK.

The identity moves from poster to room to screen without losing its grain, urgency, or relationship to the crowd.

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